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><channel><title>Otaku No Zoku &#187; Ludography</title> <atom:link href="http://www.otakunozoku.com/ludography/feed/" rel="self" type="application/rss+xml" /><link>http://www.otakunozoku.com</link> <description>iPhone iPad XBOX PlayStation and Nintendo Game Programming and Game Development</description> <lastBuildDate>Wed, 07 Sep 2011 05:01:00 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>Pitfall Rumble In The Jungle</title><link>http://www.otakunozoku.com/pitfall-rumble-in-the-jungle/</link> <comments>http://www.otakunozoku.com/pitfall-rumble-in-the-jungle/#comments</comments> <pubDate>Fri, 27 Mar 1998 16:16:56 +0000</pubDate> <dc:creator>Justin Lloyd</dc:creator> <category><![CDATA[Ludography]]></category><guid
isPermaLink="false">http://otakunozoku.com/2007/06/15/pitfall-rumble-in-the-jungle/</guid> <description><![CDATA[&#8220;Pitfall 2 : Rumble In The Jungle&#8221; was developed as a Nintendo Gameboy Colour game in the Pitfall franchise for Activision. Unfortunately the game never made it to market even though it was pretty far along. The development of the game sprang out of an earlier development of several ports of classic Atari 2600 games... <a
href="http://www.otakunozoku.com/pitfall-rumble-in-the-jungle/">Thirsting to get the remainder of "Pitfall Rumble In The Jungle?" Use this link!</a><h2>Posts related to
Ludography</h2>Did you like <em>Pitfall Rumble In The Jungle</em>? Then the posts below might interest you too:<ul><li><a
href="http://www.otakunozoku.com/pitfall-ii/" rel="bookmark">Pitfall II+</a></li><li><a
href="http://www.otakunozoku.com/atari-2600-vcs-emulator-for-gba/" rel="bookmark">Atari 2600 VCS Emulator for GBA</a></li><li><a
href="http://www.otakunozoku.com/atari-2600-vcs-emulator-for-sony-playstation-2/" rel="bookmark">Atari 2600 VCS Emulator for SONY PlayStation 2</a></li></ul> ]]></description> <wfw:commentRss>http://www.otakunozoku.com/pitfall-rumble-in-the-jungle/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Civilization: Call To Power</title><link>http://www.otakunozoku.com/civilization-call-to-power/</link> <comments>http://www.otakunozoku.com/civilization-call-to-power/#comments</comments> <pubDate>Thu, 01 Jan 1998 16:19:44 +0000</pubDate> <dc:creator>Justin Lloyd</dc:creator> <category><![CDATA[Ludography]]></category><guid
isPermaLink="false">http://otakunozoku.com/2007/06/15/civilization-call-to-power/</guid> <description><![CDATA[Civilization : Call To Power was an interesting project to be involved with. The Lead Programmer was Steve Marrioti. A nice guy who would prefer to keep his nose in the code than in other people&#8217;s business. And I can&#8217;t fault him for that. As I had just rolled off of the Pitfall 3D project... <a
href="http://www.otakunozoku.com/civilization-call-to-power/">Click here to read the rest of this post</a><h2>Posts related to
Ludography</h2>Did you like <em>Civilization: Call To Power</em>? Then the posts below might interest you too:<ul><li><a
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isPermaLink="false">http://otakunozoku.com/2007/06/15/video-poker/</guid> <description><![CDATA[This was a video poker game for Windows 95 &#38; Windows 98. I believe you can now find this game on an eGames CD-ROM collection. &#8212; Justin Lloyd Posts related to Ludography Did you like Video Poker? Then the posts below might interest you too: Video Blackjack Gathering Of Video Game Legends Fruit Machine Zombie... <a
href="http://www.otakunozoku.com/video-poker/">Click this link to read the rest of "Video Poker."</a><h2>Posts related to
Ludography</h2>Did you like <em>Video Poker</em>? Then the posts below might interest you too:<ul><li><a
href="http://www.otakunozoku.com/video-blackjack/" rel="bookmark">Video Blackjack</a></li><li><a
href="http://www.otakunozoku.com/gathering-of-video-game-legends/" rel="bookmark">Gathering Of Video Game Legends</a></li><li><a
href="http://www.otakunozoku.com/fruit-machine/" rel="bookmark">Fruit Machine</a></li><li><a
href="http://www.otakunozoku.com/zombie-isle/" rel="bookmark">Zombie Isle</a></li><li><a
href="http://www.otakunozoku.com/wumpus-hunt/" rel="bookmark">Wumpus Hunt</a></li></ul> ]]></description> <wfw:commentRss>http://www.otakunozoku.com/video-poker/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Boids In A Box</title><link>http://www.otakunozoku.com/boids-in-a-box/</link> <comments>http://www.otakunozoku.com/boids-in-a-box/#comments</comments> <pubDate>Mon, 23 Jan 1995 16:22:33 +0000</pubDate> <dc:creator>Justin Lloyd</dc:creator> <category><![CDATA[Ludography]]></category><guid
isPermaLink="false">http://otakunozoku.com/2007/06/15/boids-in-a-box/</guid> <description><![CDATA[This software product was not a game but a screen saver that simulated boids flying around inside a box. It worked like a &#8220;snow globe&#8221;, in the center was a desert island, with a lone palm tree, gently lapping waves on the shore, &#8220;seagulls&#8221; &#8212; I&#8217;ll use that word to describe the boids very loosely,... <a
href="http://www.otakunozoku.com/boids-in-a-box/">Continue reading the rest of "Boids In A Box."</a><h2>Posts related to
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href="http://www.otakunozoku.com/the-finest-plagiarism/" rel="bookmark">The Finest Plagiarism</a></li></ul> ]]></description> <wfw:commentRss>http://www.otakunozoku.com/boids-in-a-box/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Solitaire</title><link>http://www.otakunozoku.com/solitaire/</link> <comments>http://www.otakunozoku.com/solitaire/#comments</comments> <pubDate>Sat, 13 Feb 1982 16:24:35 +0000</pubDate> <dc:creator>Justin Lloyd</dc:creator> <category><![CDATA[Ludography]]></category><guid
isPermaLink="false">http://otakunozoku.com/2007/06/15/solitaire/</guid> <description><![CDATA[This game was called patience, solitaire to the American visitors to this site, and was the classic Klondike solitaire rule set. It was written for the fully expanded Acorn Atom and used Mode 4 colour graphics if you had the colour graphics board. &#8212; Justin Lloyd Posts related to Ludography Did you like Solitaire? Then... <a
href="http://www.otakunozoku.com/solitaire/">Needing to read the remainder of "Solitaire?" Click the link!</a><h2>Posts related to
Ludography</h2>Did you like <em>Solitaire</em>? Then the posts below might interest you too:<ul><li><a
href="http://www.otakunozoku.com/fruit-machine/" rel="bookmark">Fruit Machine</a></li><li><a
href="http://www.otakunozoku.com/wumpus-hunt/" rel="bookmark">Wumpus Hunt</a></li><li><a
href="http://www.otakunozoku.com/zombie-isle/" rel="bookmark">Zombie Isle</a></li><li><a
href="http://www.otakunozoku.com/eff-fighting-blackjack-patent/" rel="bookmark">EFF Fighting Blackjack Patent</a></li><li><a
href="http://www.otakunozoku.com/boids-in-a-box/" rel="bookmark">Boids In A Box</a></li></ul> ]]></description> <wfw:commentRss>http://www.otakunozoku.com/solitaire/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Video Blackjack</title><link>http://www.otakunozoku.com/video-blackjack/</link> <comments>http://www.otakunozoku.com/video-blackjack/#comments</comments> <pubDate>Sat, 13 Feb 1982 16:21:32 +0000</pubDate> <dc:creator>Justin Lloyd</dc:creator> <category><![CDATA[Ludography]]></category><guid
isPermaLink="false">http://otakunozoku.com/2007/06/15/video-blackjack/</guid> <description><![CDATA[This was a video blackjack game for Windows 95. At the time it was written it was considered a premium game and retailed for over $35. I believe the rights have been sold many times and you can now find this game on an eGames CD-ROM. &#8212; Justin Lloyd Posts related to Ludography Did you... <a
href="http://www.otakunozoku.com/video-blackjack/">Click this link to read the remainder of this post</a><h2>Posts related to
Ludography</h2>Did you like <em>Video Blackjack</em>? Then the posts below might interest you too:<ul><li><a
href="http://www.otakunozoku.com/video-poker/" rel="bookmark">Video Poker</a></li><li><a
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href="http://www.otakunozoku.com/fruit-machine/" rel="bookmark">Fruit Machine</a></li><li><a
href="http://www.otakunozoku.com/zombie-isle/" rel="bookmark">Zombie Isle</a></li><li><a
href="http://www.otakunozoku.com/eff-fighting-blackjack-patent/" rel="bookmark">EFF Fighting Blackjack Patent</a></li></ul> ]]></description> <wfw:commentRss>http://www.otakunozoku.com/video-blackjack/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Wumpus Hunt</title><link>http://www.otakunozoku.com/wumpus-hunt/</link> <comments>http://www.otakunozoku.com/wumpus-hunt/#comments</comments> <pubDate>Sat, 23 Jan 1982 16:25:27 +0000</pubDate> <dc:creator>Justin Lloyd</dc:creator> <category><![CDATA[Ludography]]></category><guid
isPermaLink="false">http://otakunozoku.com/2007/06/15/wumpus-hunt/</guid> <description><![CDATA[This game was a clone of Hunt the Wumpus. I wrote it for the Acorn Atom, Sinclair ZX81, and later ported it to the BBC Micro over a quiet Christmas one year, I added rudimentary graphics for the BBC Micro version. I recall that the BBC Micro version was only ever sold locally within my... <a
href="http://www.otakunozoku.com/wumpus-hunt/">Continue reading the rest of the post</a><h2>Posts related to
Ludography</h2>Did you like <em>Wumpus Hunt</em>? Then the posts below might interest you too:<ul><li><a
href="http://www.otakunozoku.com/conspiracy-87-personal-journal-4/" rel="bookmark">Conspiracy &#8217;87 Personal Journal</a></li></ul> ]]></description> <wfw:commentRss>http://www.otakunozoku.com/wumpus-hunt/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Fruit Machine</title><link>http://www.otakunozoku.com/fruit-machine/</link> <comments>http://www.otakunozoku.com/fruit-machine/#comments</comments> <pubDate>Fri, 13 Feb 1981 16:26:00 +0000</pubDate> <dc:creator>Justin Lloyd</dc:creator> <category><![CDATA[Ludography]]></category><guid
isPermaLink="false">http://otakunozoku.com/2007/06/15/fruit-machine/</guid> <description><![CDATA[A simple fruit machine. It started life as a text only game for the Acorn Atom and later got a revision with graphics. &#8212; Justin Lloyd Posts related to Ludography Did you like Fruit Machine? Then the posts below might interest you too: Solitaire Wumpus Hunt Zombie Isle Video Blackjack Video Poker<h2>Posts related to
Ludography</h2>Did you like <em>Fruit Machine</em>? Then the posts below might interest you too:<ul><li><a
href="http://www.otakunozoku.com/solitaire/" rel="bookmark">Solitaire</a></li><li><a
href="http://www.otakunozoku.com/wumpus-hunt/" rel="bookmark">Wumpus Hunt</a></li><li><a
href="http://www.otakunozoku.com/zombie-isle/" rel="bookmark">Zombie Isle</a></li><li><a
href="http://www.otakunozoku.com/video-blackjack/" rel="bookmark">Video Blackjack</a></li><li><a
href="http://www.otakunozoku.com/video-poker/" rel="bookmark">Video Poker</a></li></ul> ]]></description> <wfw:commentRss>http://www.otakunozoku.com/fruit-machine/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Zombie Isle</title><link>http://www.otakunozoku.com/zombie-isle/</link> <comments>http://www.otakunozoku.com/zombie-isle/#comments</comments> <pubDate>Fri, 23 Jan 1981 16:26:31 +0000</pubDate> <dc:creator>Justin Lloyd</dc:creator> <category><![CDATA[Ludography]]></category><guid
isPermaLink="false">http://otakunozoku.com/2007/06/15/zombie-isle/</guid> <description><![CDATA[This was a game where you were trapped on an island that was plagued by zombies. I originally wrote it for the unexpanded Acorn Atom in BASIC and later ported it to 6502 assembly language. Each level was randomly generated. It was a text only game and I also wrote (but never published) a version... <a
href="http://www.otakunozoku.com/zombie-isle/">Craving to get the remainder of "Zombie Isle?" Click this link!</a><h2>Posts related to
Ludography</h2>Did you like <em>Zombie Isle</em>? Then the posts below might interest you too:<ul><li><a
href="http://www.otakunozoku.com/wumpus-hunt/" rel="bookmark">Wumpus Hunt</a></li></ul> ]]></description> <wfw:commentRss>http://www.otakunozoku.com/zombie-isle/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>
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