<?xml version="1.0" encoding="UTF-8"?> <rss
version="2.0"
xmlns:content="http://purl.org/rss/1.0/modules/content/"
xmlns:wfw="http://wellformedweb.org/CommentAPI/"
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:atom="http://www.w3.org/2005/Atom"
xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
><channel><title>Otaku No Zoku &#187; Toy Box</title> <atom:link href="http://www.otakunozoku.com/toy-box/feed/" rel="self" type="application/rss+xml" /><link>http://www.otakunozoku.com</link> <description>iPhone iPad XBOX PlayStation and Nintendo Game Programming and Game Development</description> <lastBuildDate>Wed, 07 Sep 2011 05:01:00 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>Ultrasound iPhone Device</title><link>http://www.otakunozoku.com/ultrasound-iphone-device/</link> <comments>http://www.otakunozoku.com/ultrasound-iphone-device/#comments</comments> <pubDate>Mon, 18 Oct 2010 18:55:29 +0000</pubDate> <dc:creator>Justin Lloyd</dc:creator> <category><![CDATA[Toy Box]]></category> <category><![CDATA[ipad]]></category> <category><![CDATA[iphone]]></category> <category><![CDATA[ipod]]></category> <category><![CDATA[ipod touch]]></category> <category><![CDATA[ultrasound]]></category><guid
isPermaLink="false">http://www.otakunozoku.com/ultrasound-iphone-device/</guid> <description><![CDATA[A little over a month ago I interviewed with a small start-up company in Los Angeles doing some very cool work on a serious game for military and medical usage. Essentially it is an ultrasound simulation game that teaches medical personnel how to read an ultrasound image. This particular company had a unique twist on... <a
href="http://www.otakunozoku.com/ultrasound-iphone-device/">Thirsting to get the remainder of "Ultrasound iPhone Device?" Click the link!</a><h2>Posts related to
Toy Box</h2>Did you like <em>Ultrasound iPhone Device</em>? Then the posts below might interest you too:<ul><li><a
href="http://www.otakunozoku.com/downloading-iphone-xcode-sdk-with-wget/" rel="bookmark">Downloading iPhone &#038; XCode SDK With WGET</a></li><li><a
href="http://www.otakunozoku.com/debugging-on-the-iphone-ipad-with-vmware/" rel="bookmark">Debugging On The iPhone &#038; iPad With VMWare</a></li></ul> ]]></description> <wfw:commentRss>http://www.otakunozoku.com/ultrasound-iphone-device/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>SenseCam Image Recognition</title><link>http://www.otakunozoku.com/sensecam-image-recognition/</link> <comments>http://www.otakunozoku.com/sensecam-image-recognition/#comments</comments> <pubDate>Sat, 06 Jun 2009 23:24:01 +0000</pubDate> <dc:creator>Justin Lloyd</dc:creator> <category><![CDATA[SenseCam]]></category> <category><![CDATA[Software Development]]></category> <category><![CDATA[Toy Box]]></category><guid
isPermaLink="false">http://www.otakunozoku.com/2009/06/06/sensecam-image-recognition/</guid> <description><![CDATA[I have been tinkering around with the software I use for image feature extraction in my large collection of SenseCam images. Using OpenCV, a SURF algorithm and Python I have been able to create a small command-line application that can accurately determine places I have visited before based on the captured images. The Python script... <a
href="http://www.otakunozoku.com/sensecam-image-recognition/">Click here to continue reading the remainder of "SenseCam Image Recognition."</a><h2>Posts related to
SenseCam</h2>Did you like <em>SenseCam Image Recognition</em>? Then the posts below might interest you too:<ul><li><a
href="http://www.otakunozoku.com/sensecam-on-the-iphone/" rel="bookmark">SenseCam On The iPhone</a></li><li><a
href="http://www.otakunozoku.com/facial-recognition/" rel="bookmark">Facial Recognition</a></li><li><a
href="http://www.otakunozoku.com/how-to-batch-convert-images-with-image-magick/" rel="bookmark">How To Batch Convert Images With Image Magick</a></li></ul> ]]></description> <wfw:commentRss>http://www.otakunozoku.com/sensecam-image-recognition/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>M.A.M.E. Emulator for Microsoft XBOX Update</title><link>http://www.otakunozoku.com/mame-emulator-for-microsoft-xbox-update/</link> <comments>http://www.otakunozoku.com/mame-emulator-for-microsoft-xbox-update/#comments</comments> <pubDate>Sat, 21 Jul 2001 02:19:20 +0000</pubDate> <dc:creator>Justin Lloyd</dc:creator> <category><![CDATA[Articles]]></category> <category><![CDATA[Personal News]]></category> <category><![CDATA[Software Development]]></category> <category><![CDATA[Toy Box]]></category><guid
isPermaLink="false">http://otakunozoku.com/2001/07/20/mame-emulator-for-microsoft-xbox-update/</guid> <description><![CDATA[This is a brief update to a previous article I posted about porting M.A.M.E. to the Microsoft XBOX. I have managed to remove just about all of the bugs in the rendering code. It&#8217;s even a little faster than it was before. I&#8217;ve fixed all the blown out colour &#38; gamma problems and the sizing... <a
href="http://www.otakunozoku.com/mame-emulator-for-microsoft-xbox-update/">Yearning to get the rest of "M.A.M.E. Emulator for Microsoft XBOX Update?" Click here!</a><h2>Posts related to
Articles</h2>Did you like <em>M.A.M.E. Emulator for Microsoft XBOX Update</em>? Then the posts below might interest you too:<ul><li><a
href="http://www.otakunozoku.com/mame-emulator-for-microsoft-xbox/" rel="bookmark">M.A.M.E. Emulator for Microsoft XBOX</a></li><li><a
href="http://www.otakunozoku.com/atari-2600-vcs-emulator-for-sony-playstation-2/" rel="bookmark">Atari 2600 VCS Emulator for SONY PlayStation 2</a></li><li><a
href="http://www.otakunozoku.com/atari-2600-vcs-emulator-for-gba/" rel="bookmark">Atari 2600 VCS Emulator for GBA</a></li><li><a
href="http://www.otakunozoku.com/mame-for-sony-playstation-2/" rel="bookmark">M.A.M.E. for SONY PlayStation 2</a></li></ul> ]]></description> <wfw:commentRss>http://www.otakunozoku.com/mame-emulator-for-microsoft-xbox-update/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Atari 2600 VCS Emulator for GBA</title><link>http://www.otakunozoku.com/atari-2600-vcs-emulator-for-gba/</link> <comments>http://www.otakunozoku.com/atari-2600-vcs-emulator-for-gba/#comments</comments> <pubDate>Wed, 20 Jun 2001 15:17:12 +0000</pubDate> <dc:creator>Justin Lloyd</dc:creator> <category><![CDATA[Toy Box]]></category><guid
isPermaLink="false">http://otakunozoku.com/2007/06/15/atari-2600-vcs-emulator-for-gba/</guid> <description><![CDATA[Ahhhh! The GameBoy Advance. What a wonderful machine. So light! So refreshing! So versatile! Another Atari VCS 2600 emulator for the new Nintendo GameBoy Advance. I&#8217;ve been tinkering with this for well over 8 months and it&#8217;s now at a stage where I&#8217;m prepared to show it off. The emulator is written in pure assembly... <a
href="http://www.otakunozoku.com/atari-2600-vcs-emulator-for-gba/">Click this link to read the rest of the post</a><h2>Posts related to
Toy Box</h2>Did you like <em>Atari 2600 VCS Emulator for GBA</em>? Then the posts below might interest you too:<ul><li><a
href="http://www.otakunozoku.com/atari-2600-vcs-emulator-for-sony-playstation-2/" rel="bookmark">Atari 2600 VCS Emulator for SONY PlayStation 2</a></li><li><a
href="http://www.otakunozoku.com/mame-emulator-for-microsoft-xbox-update/" rel="bookmark">M.A.M.E. Emulator for Microsoft XBOX Update</a></li><li><a
href="http://www.otakunozoku.com/mame-emulator-for-microsoft-xbox/" rel="bookmark">M.A.M.E. Emulator for Microsoft XBOX</a></li><li><a
href="http://www.otakunozoku.com/mame-for-sony-playstation-2/" rel="bookmark">M.A.M.E. for SONY PlayStation 2</a></li></ul> ]]></description> <wfw:commentRss>http://www.otakunozoku.com/atari-2600-vcs-emulator-for-gba/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>M.A.M.E. Emulator for Microsoft XBOX</title><link>http://www.otakunozoku.com/mame-emulator-for-microsoft-xbox/</link> <comments>http://www.otakunozoku.com/mame-emulator-for-microsoft-xbox/#comments</comments> <pubDate>Thu, 07 Jun 2001 02:03:17 +0000</pubDate> <dc:creator>Justin Lloyd</dc:creator> <category><![CDATA[Ideas]]></category> <category><![CDATA[Personal News]]></category> <category><![CDATA[Software Development]]></category> <category><![CDATA[Toy Box]]></category><guid
isPermaLink="false">http://otakunozoku.com/2001/06/06/mame-emulator-for-microsoft-xbox/</guid> <description><![CDATA[So some loony let me loose on a Microsoft XBOX development kit a month or two ago and I had some spare time on my hands this last weekend so it was only natural that I do something &#8220;creative&#8221;. M.A.M.E. for the XBOX is the result, and it was a lot easier to port to... <a
href="http://www.otakunozoku.com/mame-emulator-for-microsoft-xbox/">Continue reading the remainder of "M.A.M.E. Emulator for Microsoft XBOX."</a><h2>Posts related to
Ideas</h2>Did you like <em>M.A.M.E. Emulator for Microsoft XBOX</em>? Then the posts below might interest you too:<ul><li><a
href="http://www.otakunozoku.com/mame-emulator-for-microsoft-xbox-update/" rel="bookmark">M.A.M.E. Emulator for Microsoft XBOX Update</a></li><li><a
href="http://www.otakunozoku.com/atari-2600-vcs-emulator-for-sony-playstation-2/" rel="bookmark">Atari 2600 VCS Emulator for SONY PlayStation 2</a></li><li><a
href="http://www.otakunozoku.com/mame-for-sony-playstation-2/" rel="bookmark">M.A.M.E. for SONY PlayStation 2</a></li></ul> ]]></description> <wfw:commentRss>http://www.otakunozoku.com/mame-emulator-for-microsoft-xbox/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Atari 2600 VCS Emulator for SONY PlayStation 2</title><link>http://www.otakunozoku.com/atari-2600-vcs-emulator-for-sony-playstation-2/</link> <comments>http://www.otakunozoku.com/atari-2600-vcs-emulator-for-sony-playstation-2/#comments</comments> <pubDate>Tue, 05 Dec 2000 04:42:26 +0000</pubDate> <dc:creator>Justin Lloyd</dc:creator> <category><![CDATA[Ideas]]></category> <category><![CDATA[Personal News]]></category> <category><![CDATA[Software Development]]></category> <category><![CDATA[Toy Box]]></category><guid
isPermaLink="false">http://otakunozoku.com/2000/12/04/atari-2600-vcs-emulator-for-sony-playstation-2/</guid> <description><![CDATA[After successfully porting M.A.M.E. to the Sony PlayStation 2 I just had to try and port my generic Atari VCS 2600 emulator. The results are good. I&#8217;ve mapped the video display on to a cube that can be rotated around as you play. With VSync turned off the emulator runs at well over 300 frames... <a
href="http://www.otakunozoku.com/atari-2600-vcs-emulator-for-sony-playstation-2/">Needing to get the rest of "Atari 2600 VCS Emulator for SONY PlayStation 2?" Click this link!</a><h2>Posts related to
Ideas</h2>Did you like <em>Atari 2600 VCS Emulator for SONY PlayStation 2</em>? Then the posts below might interest you too:<ul><li><a
href="http://www.otakunozoku.com/mame-for-sony-playstation-2/" rel="bookmark">M.A.M.E. for SONY PlayStation 2</a></li><li><a
href="http://www.otakunozoku.com/atari-2600-vcs-emulator-for-gba/" rel="bookmark">Atari 2600 VCS Emulator for GBA</a></li><li><a
href="http://www.otakunozoku.com/mame-emulator-for-microsoft-xbox/" rel="bookmark">M.A.M.E. Emulator for Microsoft XBOX</a></li><li><a
href="http://www.otakunozoku.com/mame-emulator-for-microsoft-xbox-update/" rel="bookmark">M.A.M.E. Emulator for Microsoft XBOX Update</a></li><li><a
href="http://www.otakunozoku.com/sony-clie-wifi-hotsync-how-to/" rel="bookmark">SONY Clie WiFi Hotsync HOW TO</a></li></ul> ]]></description> <wfw:commentRss>http://www.otakunozoku.com/atari-2600-vcs-emulator-for-sony-playstation-2/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>M.A.M.E. for SONY PlayStation 2</title><link>http://www.otakunozoku.com/mame-for-sony-playstation-2/</link> <comments>http://www.otakunozoku.com/mame-for-sony-playstation-2/#comments</comments> <pubDate>Tue, 05 Dec 2000 04:42:12 +0000</pubDate> <dc:creator>Justin Lloyd</dc:creator> <category><![CDATA[Ideas]]></category> <category><![CDATA[Personal News]]></category> <category><![CDATA[Software Development]]></category> <category><![CDATA[Toy Box]]></category><guid
isPermaLink="false">http://otakunozoku.com/?p=123</guid> <description><![CDATA[As I&#8217;ve just started working on PlayStation 2 hardware and I have access to a DTL-T10000 development station (the big black monolith) I wanted to find out just how fast the main CPU, an Hitachi clone of a MIPS processor, really was.I took the source code to M.A.M.E. and xMAME and with a little tweaking... <a
href="http://www.otakunozoku.com/mame-for-sony-playstation-2/">Yearning to read the rest of "M.A.M.E. for SONY PlayStation 2?" Click on this link!</a><h2>Posts related to
Ideas</h2>Did you like <em>M.A.M.E. for SONY PlayStation 2</em>? Then the posts below might interest you too:<ul><li><a
href="http://www.otakunozoku.com/atari-2600-vcs-emulator-for-sony-playstation-2/" rel="bookmark">Atari 2600 VCS Emulator for SONY PlayStation 2</a></li><li><a
href="http://www.otakunozoku.com/mame-emulator-for-microsoft-xbox/" rel="bookmark">M.A.M.E. Emulator for Microsoft XBOX</a></li><li><a
href="http://www.otakunozoku.com/atari-2600-vcs-emulator-for-gba/" rel="bookmark">Atari 2600 VCS Emulator for GBA</a></li><li><a
href="http://www.otakunozoku.com/mame-emulator-for-microsoft-xbox-update/" rel="bookmark">M.A.M.E. Emulator for Microsoft XBOX Update</a></li><li><a
href="http://www.otakunozoku.com/sony-clie-wifi-hotsync-how-to/" rel="bookmark">SONY Clie WiFi Hotsync HOW TO</a></li></ul> ]]></description> <wfw:commentRss>http://www.otakunozoku.com/mame-for-sony-playstation-2/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Pitfall II+</title><link>http://www.otakunozoku.com/pitfall-ii/</link> <comments>http://www.otakunozoku.com/pitfall-ii/#comments</comments> <pubDate>Thu, 01 Jun 2000 15:27:12 +0000</pubDate> <dc:creator>Justin Lloyd</dc:creator> <category><![CDATA[Articles]]></category> <category><![CDATA[Toy Box]]></category> <category><![CDATA[games]]></category> <category><![CDATA[pitfall]]></category> <category><![CDATA[programming]]></category> <category><![CDATA[video games]]></category><guid
isPermaLink="false">http://otakunozoku.com/2007/06/15/pitfall-ii/</guid> <description><![CDATA[Shortly after my time at Activision one of the things I tinkered with, inspired by working on the Pitfall franchise, were several tools to create, edit and manage levels for Pitfall 2 which I was hoping would be Pitfall II on the Nintendo Gameboy Colour. Pitfall II for GBC never happened (actually it did happen... <a
href="http://www.otakunozoku.com/pitfall-ii/">Yearning to get the rest of "Pitfall II+?" Click here!</a><h2>Posts related to
Articles</h2>Did you like <em>Pitfall II+</em>? Then the posts below might interest you too:<ul><li><a
href="http://www.otakunozoku.com/pitfall-rumble-in-the-jungle/" rel="bookmark">Pitfall Rumble In The Jungle</a></li><li><a
href="http://www.otakunozoku.com/atari-2600-vcs-emulator-for-gba/" rel="bookmark">Atari 2600 VCS Emulator for GBA</a></li><li><a
href="http://www.otakunozoku.com/atari-2600-vcs-emulator-for-sony-playstation-2/" rel="bookmark">Atari 2600 VCS Emulator for SONY PlayStation 2</a></li></ul> ]]></description> <wfw:commentRss>http://www.otakunozoku.com/pitfall-ii/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Otaku No Yen</title><link>http://www.otakunozoku.com/otaku-no-yen/</link> <comments>http://www.otakunozoku.com/otaku-no-yen/#comments</comments> <pubDate>Mon, 31 Jan 2000 03:23:59 +0000</pubDate> <dc:creator>Justin Lloyd</dc:creator> <category><![CDATA[Articles]]></category> <category><![CDATA[Software Development]]></category> <category><![CDATA[Toy Box]]></category><guid
isPermaLink="false">http://otakunozoku.com/?p=120</guid> <description><![CDATA[This is a Gameboy emulator that I threw together over the period of about seven days. It&#8217;s been sitting around on my computer for a few weeks and I thought I should finally release it. Let&#8217;s optimistically refer to it as an &#8220;alpha&#8221; release. It&#8217;s not particularly robust or speedy right now. There&#8217;s still a... <a
href="http://www.otakunozoku.com/otaku-no-yen/">Yearning to get the rest of "Otaku No Yen?" Click on this link!</a><h2>Posts related to
Articles</h2>Did you like <em>Otaku No Yen</em>? Then the posts below might interest you too:<ul><li><a
href="http://www.otakunozoku.com/atari-2600-vcs-emulator-for-gba/" rel="bookmark">Atari 2600 VCS Emulator for GBA</a></li><li><a
href="http://www.otakunozoku.com/otaku-no-gameboy/" rel="bookmark">Otaku No Gameboy</a></li><li><a
href="http://www.otakunozoku.com/nintendo-gameboy-cribsheet/" rel="bookmark">Nintendo Gameboy Cribsheet</a></li><li><a
href="http://www.otakunozoku.com/mame-for-sony-playstation-2/" rel="bookmark">M.A.M.E. for SONY PlayStation 2</a></li><li><a
href="http://www.otakunozoku.com/mame-emulator-for-microsoft-xbox-update/" rel="bookmark">M.A.M.E. Emulator for Microsoft XBOX Update</a></li></ul> ]]></description> <wfw:commentRss>http://www.otakunozoku.com/otaku-no-yen/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Otaku No Gameboy</title><link>http://www.otakunozoku.com/otaku-no-gameboy/</link> <comments>http://www.otakunozoku.com/otaku-no-gameboy/#comments</comments> <pubDate>Sun, 14 Nov 1999 15:34:19 +0000</pubDate> <dc:creator>Justin Lloyd</dc:creator> <category><![CDATA[Articles]]></category> <category><![CDATA[Toy Box]]></category><guid
isPermaLink="false">http://otakunozoku.com/2007/06/15/otaku-no-gameboy/</guid> <description><![CDATA[This was another attempt to get a programming book published. I originally pitched this idea by cold calling the chief submissions editor at a major publisher directly and had &#8220;Yes&#8221; in less than 4 minutes and a preliminary contract in my e-mail inbox inside of 20 minutes.After giving the contract due consideration I didn&#8217;t feel... <a
href="http://www.otakunozoku.com/otaku-no-gameboy/">Click here to read the rest of "Otaku No Gameboy."</a><h2>Posts related to
Articles</h2>Did you like <em>Otaku No Gameboy</em>? Then the posts below might interest you too:<ul><li><a
href="http://www.otakunozoku.com/nintendo-gameboy-advance-cribsheet/" rel="bookmark">Nintendo Gameboy Advance Cribsheet</a></li><li><a
href="http://www.otakunozoku.com/otaku-no-yen/" rel="bookmark">Otaku No Yen</a></li><li><a
href="http://www.otakunozoku.com/nintendo-gameboy-cribsheet/" rel="bookmark">Nintendo Gameboy Cribsheet</a></li><li><a
href="http://www.otakunozoku.com/otaku-no-yaroze/" rel="bookmark">Otaku No Yaroze</a></li><li><a
href="http://www.otakunozoku.com/rednex-gameboy-development-system/" rel="bookmark">Rednex Gameboy Development System</a></li></ul> ]]></description> <wfw:commentRss>http://www.otakunozoku.com/otaku-no-gameboy/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>
<!-- Performance optimized by W3 Total Cache. Learn more: http://www.w3-edge.com/wordpress-plugins/

Minified using disk: basic
Page Caching using disk: basic
Database Caching 4/68 queries in 0.044 seconds using disk: basic
Object Caching 1769/1821 objects using disk: basic

Served from: www.otakunozoku.com @ 2012-05-17 14:58:53 -->
